- edited description
Null exception spam
Issue #423
closed
my Unity 2018.2.6f1 Froze so I Task ended it, and next boot up whenever I select a gameobject, this follow error is throwing at framerate:
NullReferenceException: Object reference not set to an instance of an object
Sirenix.Utilities.Editor.GUIHelper.get_CurrentWindow () (at D:/Sirenix/Sirenix Solution/Sirenix.Utilities.Editor/GUI/GUIHelper.cs:360)
Sirenix.Utilities.Editor.GUIHelper.RepaintIfRequested (UnityEditor.Editor editor) (at D:/Sirenix/Sirenix Solution/Sirenix.Utilities.Editor/GUI/GUIHelper.cs:1148)
Sirenix.OdinInspector.Editor.OdinEditor.DrawOdinInspector () (at <3c01eaab89c14020b3768bdc5f54b1bb>:0)
Sirenix.OdinInspector.Editor.OdinEditor.OnInspectorGUI () (at D:/Sirenix/Sirenix Solution/Sirenix.OdinInspector.Editor/Core/Value Entries/PropertyValueEntry.cs:173)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor[] editors, System.Int32 editorIndex, System.Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1367)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
I closed unity and boot up again seems like the error went away,
Comments (4)
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- changed status to open
Interesting, have you been able to reproduce it since then?
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reporter unity froze was due to infinite while loop.
the null exception wasn’t reproduced the next few time i force shutdown while debugging the infinite while loop
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- changed status to closed
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